Dry Tree
An independent games studio based in Falmouth, UK


Fish Go Blub
Fish Go Blub is a game in which players navigate a fish through a series of underwater levels while using only one button to control the action. Collect all the stars to clear each level and avoid hazards such as jellyfish and urchins. The game was released for Android, web, PC, Mac and Linux, and features online leaderboards.

Made for Ludum Dare 28 by Martin Cooke
Fish Go Blub

Orction House Panic
Orction House Panic
Orction House Panic is a high-fantasy high-speed auction simulator.

Win or Lose, the house keeps every bid in these 10-second auctions. Shove the other bidders so the orctioneer will take their money. Waste enough of your rivals' cash in the first four auctions and you'll be able to outbid them all for the real prize: The Sword of Fash'um Kalish!

Good luck, adventurer!

Made for Ludum Dare 27 by Arthur Spear, Thomas G.J. Sharpe, Ben Dennett & Martin Cooke

Quaternion Nightmare
Quaternion Nightmare is Dry Tree's third Ludum Dare entry and our first game developed in Unity. Trying to work to the 48 hour time limit with unfamiliar tools meant having to cut some corners but we captured the desired effect and the game scored highly while being well recieved by the community.

With 'Tiny World' as the theme, we took inspiration from Super Mario Galaxy because it seemed an interesting challenge to recreate the very small planets of those games with their 'gravity could act in any direction' physics.

Made for Ludum Dare 23 by Martin Cooke
Quaternion Nightmare

03
03 A cosmic resource management game where, as a prophet, you must influence a planet’s behaviour to assuage fickle gods and protect the villagers. Furiously relaxing and calmly intense.

Made for Indie Speed Run 2012 by Aaron Chiffers, Martin Cooke and Thomas G.J. Sharpe

[edit: some people have been reported problems of not being able to hear any audio while playing, if this is the case and you would like to check out the sound track and audio effects as created by Thomas G.J. Sharpe you can download them here]

Dr Ken & Dr Ken
Dr. Ken and Dr. Ken - The action-story of ONE man fighting through time to evolve rabbits to save mankind. Dr. Ken will face all manner of danger from his polite, yet stoic dog, demonic fire rabbits, the blue screen of paradox and ultimately, HIMSELF

Made for Ludum Dare 24 by Aaron Chiffers, Martin Cooke and Thomas G.J. Sharp. The theme was 'Evolution'.
Dr Ken & Dr Ken

Captive
Captive Captive is a Boulderdash-like game made for Ludum Dare 21 by Martin Cooke. The theme was 'Escape' and this was the first of Dry Tree's games to be made available to the public.

Cornelis
Cornelis is an original take on the action platformer genre and is played out across the canvas of paintings made in the style of Piet Mondrian.

It was made for Ludum Dare 26 by Martin Cooke. The theme was 'Minimalism'.
Cornelis

Stinky Pete
Stinky Pete Stinky Pete is an odorous platformer made for Ludum Dare 22 by Martin Cooke. The theme was 'Alone'.
All builds posted to this site are tested under Windows 7
Contact: contact@drytree.co.uk